![rfactor 2 dx11 tracks rfactor 2 dx11 tracks](https://i.ytimg.com/vi/Wd88aPzg9Ss/maxresdefault.jpg)
![rfactor 2 dx11 tracks rfactor 2 dx11 tracks](https://i.ytimg.com/vi/tAmhdJYqjog/maxresdefault.jpg)
Front ARB now displays stiffness to make it clearer.Slightly less dirty air in the slip-steam (in particular, less understeer so you can follow a tiny bit closer).Reduced fuel consumption by appropriately 20%, this should give more plausible fuel consumption figures. Half the tracks from the 1982 season, all with the RFE weather plugin, and season-accurate grids.Rear ARB increased to be bit stiffer and better match the data. Based on the 2016 version of the Hondy Indy Toronto, converted from iDTs rF1 version by Doug Lynch.This is what rFactor 2 should be all the time I hope all tracks in the sim will get the same love Thanks Studio 397 for this. That was blast I cant believe my eyes what I see, no 'full course yellow' not other issues, pure racing and battles through the race. Set default brake pressure to realistic typical usage. 'Real road' - New textures and shaders - Added tree Billboards - Event North is joined to South Event through of Balea Tunnel. Radicals at Lime Rock Park - No chichanes layout, 45 minutes race at sunset.Reduced flatspot intensity on front tyres.
![rfactor 2 dx11 tracks rfactor 2 dx11 tracks](https://i.ytimg.com/vi/VKdqgHdojac/maxresdefault.jpg)
Added optional caster upgrade to help increase the cornering forces in the FFB.Correction to low downforce package to add stability.Minor tyre tweaks to include more damping.Lower initial tyre temperatures and more pressure buildup.AI correlation tweaks to slightly decrease grip.AI improvements to help launch on race starts.The Formwhich was originally released back in 2012, also receives an extensive list of physics updates bringing the car’s handling model up to standard with the more recent models. STUDIO 397 has released new DirectX 11 updated versions of the Formopen wheeler and the São Paulo 2013 for the rFactor 2 racing simulator.